Scene Analysis: Raiders of the Lost Ark
As with many action stories, scenes are often abbreviated to include Goal-Conflict-Disaster only. Often times, the Disaster step requires immediate action from the main character to respond to the disaster without having the luxury of reacting and deliberating on it. In the examples that follow, the goal outcomes are not disaster per se, they are a “yes…but” variety.
In this example, we examine the first few scenes from the movie Raiders of the Lost Ark. Images are taken from the movie. While I do not own rights to the movie, the images are used purely for educational purposes.
The movie begins somewhere in South America, 1936, where Indiana Jones and his assistant are traveling through the jungle.

Goal
“Senor, nobody has come out of there alive,” Indy’s assistant says.
Although we don’t yet know exactly what the goal is, we can see Indiana press forward and in the next scene we see them enter a cave. Goals don’t always have to be explicitly stated, sometimes the action will suffice.

Conflict

Conflict

Conflict

Conflict

Conflict

Conflict

Outcome
Goal achieved? Yes…but a few seconds later, a mechanism on the altar lowers and the cave begins to implode.

Reaction?
Dilemma?
Decision?
There’s no time for to process emotions, weight the different options and make the best decision. The cave is collapsing!
New Goal
Get out of the cave alive!
In action sequences, it’s common to skip the Reaction, Dilemma, and Decision components and go straight from one scene’s disaster to the next scene’s goal.

Conflict
Indiana runs and avoids the poison arrows shooting out of the walls.

Conflict

Conflict

Conflict

Conflict

Outcome
At the last instant he dives out of the cave, just as the giant stone seals the mouth of the cave.
He’s escaped the cave…alive.
Goal achieved?
Yes…but he’s surrounded by natives, who have their weapons trained on him.
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